<?xml version="1.0" encoding="UTF-8"?>
<oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:title>Important Concepts of Evolutionary Game Theory</dc:title>
  <dc:title>R package EvolutionaryGames version 0.1.2</dc:title>
  <dc:description>Evolutionary game theory applies game theory to evolving populations 
    in biology, see e.g. one of the books by Weibull (1994, ISBN:978-0262731218) 
    or by Sandholm (2010, ISBN:978-0262195874) for more details. A comprehensive 
	set of tools to illustrate the core concepts of evolutionary game theory, 
	such as evolutionary stability or various evolutionary dynamics, for teaching 
	and academic research is provided.</dc:description>
  <dc:type>Software</dc:type>
  <dc:relation>Imports: deSolve (&gt;= 1.14), geometry (&gt;= 0.3-6), ggplot2 (&gt;= 2.2.1),
grDevices (&gt;= 3.2.2), interp (&gt;= 1.0-29), MASS (&gt;= 7.3-43),
reshape2 (&gt;= 1.4.2)</dc:relation>
  <dc:relation>Suggests: knitr, rmarkdown, rgl</dc:relation>
  <dc:creator>Jochen Staudacher &lt;jochen.staudacher@hs-kempten.de&gt;</dc:creator>
  <dc:publisher>Comprehensive R Archive Network (CRAN)</dc:publisher>
  <dc:contributor>Daniel Gebele [aut, cph],
  Jochen Staudacher [aut, cre, cph]</dc:contributor>
  <dc:rights>GPL-2</dc:rights>
  <dc:date>2022-08-29</dc:date>
  <dc:format>application/tgz</dc:format>
  <dc:identifier>https://CRAN.R-project.org/package=EvolutionaryGames</dc:identifier>
  <dc:identifier>doi:10.32614/CRAN.package.EvolutionaryGames</dc:identifier>
</oai_dc:dc>
